pathfinder sneak attack ranged

So lets say I used "ray of force" I think the rules should be rewritten to allow that to crit an incorporeal target since it is an attack that deals full damage just like an attack with a ghost touch weapon. At least in PF. It's the chain I go get and beat you with until you understand who's in rotten command here! From the. You see, you make the assumption that you only ever need to check if you are flanking. Darkvision (70 feet) You can see in the dark (black and white only). Since ranged characters no longer gain flanking bonuses, this also means that ranged attacks do not automatically gain a Sneak Attack if the target is flanked by other units. That is the way that leads to madness. Can draw a little. You make an Attack Roll against AC 10. "An incorporeal creature has no physical body. When in doubt about whether two characters flank an opponent in the middle, trace an imaginary line between the two attackers' centers. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. Here's the text: Does this change for ranged weapon(s) that also threaten? Ranged attacks can count as sneak attacks only if the target is within 30 feet. Force spells and effects, such as from a magic missile, affect an incorporeal creature normally. And fighters or barbarians or etc. You are just never flanking it for a bonus with ranged weapons. It makes perfect sense to me. Benefit: You are considered to be flanking an opponent if at least two of your allies are threatening that opponent, regardless of your actual positioning. ", We can also look at Enfilading Fire: You want to read a rules interaction which requires a clearly unintended rules combination: you're right, technically as long as you are flanking you can get a sneak attack, as it never specifies that you have to be flanking with that weapon. Ranged attack rolls use Dexterity as their ability modifier. Ranged legerdemain enhances their skill as thieves, and their ability to make sneak attacks without flanking or as part of a spell can make arcane tricksters formidable damage-dealers. Characters that flank are flanking. Quick note: if you are using that table as a definitive source of rules, you also can't cast Acid Splash or Scorching Ray while prone, because the ranged modifier for prone is also listed as "-", and the only exceptions listed are crossbows and shurikens. Furthermore, the Gang Up FAQ in NO way counters the litany of examples provided by RumpinRufus that clearly indicates that Flanking is a condition one can have outside of ones own turn order and that being Flanked is a condition that one can have outside of the moment in which one gets melee attacked by a flanking character. 'Being flanked' is not a rule-defined condition. The second paragraph is entirely about this concept. "will this set a bad precedent?" The other side has pointed out various language throughout the game rules that shows flanking is a condition which perpetually exists, as long as the positional conditions are met. I can see what people are saying counter to this, I really can. Only the character on the opposite side has to threaten the enemy by RAW, for the attacker to get a flanking bonus. This section ... (such as sneak attack). When there is ambiguity in a rules call, then situational factors come into play. check out the. An incorporeal creature is immune to critical hits and precision-based damage (such as sneak attack damage) unless the attacks are made using a weapon with the ghost touch special weapon quality. Clearly, you often need to check whether someone else is flanking. The first sentence in the combat section on flanking states flanking only occurs when making a melee attack. But that still doesn't explain why they wouldn't just put +0. Also note that many colored items are also links to the Paizo SRD. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. Sure - human error exists - but the whole purpose of feats is to be able to do something you cannot typically due. Ranged attacks can count as sneak attacks only if the target is within 30 feet. So even if Flanking is only positional, you still cannot actively flank with a ranged weapon because the Gang Up FAQ says exactly that. It doesn't mention that you need to threaten because it's implicit that you threaten: otherwise you couldn't be making a melee attack! If the line passes through opposite borders of the opponent's space (including corners of those borders), then the opponent is flanked.". An opponent is flanked by characters that meet the imaginary line requirement. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. And then you run out of all your uberpowerful metamagic'ed spells. I had independently been looking at the Gang Up feat, and it hadn't even occurred to me, when i had read it, that it might possibly allow a ranged attack to count as flanking. yes, that is correct. Sometimes you will want to attack the back line that is not being flanked. Octavia - Ranged DPS/AOE/Skill Monkey Pathfinder: Kingmaker ... As an Arcane Trickster she can deal sneak attack damage with her spells and can be one of the most effective and powerful damage dealers in the game. The FAQ on the Gang Up is a great citing, and could arguably used to clarify this situation, but it still isn't iron-clad to me because it is a different situation. This is clearly not the intent when looking at feats, the mouser ability, topple foe, and so on, but given that the only RAW definition of flanking is as a bonus to a melee attack, then all of your other examples actually do nothing unless those characters are actually making melee attacks. so you are saying - you cast the spell, move in to flanking position - wave the dagger around so the opponent feels properly threatened, and needs to worry about the enemies on either side of him - and that's when you release the charge (rolling versus touch AC, but without any +2 bonus, as the attack is not melee) - and cause the spell damage + sneak attack damage? No restriction of, "while actively attacking" is given. As wonky as it sounds, I have to say YES to the OP. The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. That creature is not called out as flanking the defender, only as helping an attacker gain the flanking bonus, because unless they are attacking, they are not flanking. This damage is not multiplied during critical hits, and a Rogue must be within thirty feet to add Sneak Attack damage to a ranged weapon (including spells with Range Touch Attack rolls - yes, even something as humble as Acid Splash can be used to Sneak Attack). As it is, several feats and abilities that depend on the target being "flanked" do not work unless the user is attacking the defender with a melee weapon. You check for flanking only when making a melee attack. I have to lean in the direction of you cannot Sneak Attack with a ranged weapon from flanking RAI, but you CAN RAW. B.) A lot of feats are poorly written with the idea that flanking is some sort of 'condition', and it is: But technically these feats do nothing except when you actually make a melee attack. 4. Flanking seems to be either a) a bonus to your attack roll or b) a bonus and a condition for a character against a target. If you cannot get the +2, then you must not be flanking. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. The only question is if the PDT wants to clarify (or change) how things work due to the Snap Shot chain allowing you to threaten with a bow. Determine which characters are aware of their opponents. RumpinRufus' point is that, in order for the feat to function, your allies must flank the target simply because of their positioning and threatening, regardless of whether or not any of them ever makes a melee attack. Flanking only applies on melee attacks. This typically happens one of two ways. The FAQ question does not say anything about threatening with a melee weapon, and then making a ranged attack, and so the FAQ answer does not raise that possibility. The PATHFINDER Community sheet itself has vastly improved in recent months, so it's entirely usable on its own, but some folks like to have more control over their rolls. I want to play a ranged mindstalker in a bit of a pirate-theme with double pistols while debuffing them as a beguiler and getting sneak attacks in that way.. Can't plan. I'm not seeing an emphatic "yes" as an answer to any of those questions, so I would throw a dog a bone. For more detail see this thread, and click the FAQ requests at this and this post. Flanking is a conditional bonus that only applies to melee attacks, and only lasts for the duration of that melee attack. Are the parties in the correct positions? Part of me wishes this game had much better defined terms for things in combat like 'flanking', but that's because I'm a bit of a wargame/MtG player myself. History Talk (1) Share. Ranged attacks can count as Sneak Attacks only if the target is within 30 feet and is either flanked by 2 or more allies of the sneak attacker or is flat-footed. You forgot to follow that last link. Either way, no flanking from range at this point. 2.) "In his free time, he gates in Balors just so he can kill and eat them later!". At some point when everyone else says the sky is blue, even though you insist it is green, the argument is moot. It very much is a state that turns on or off, directly depending on position and threatening the target. It's, again, a melee weapon that you make a melee attack with, yet it doesn't threaten (assuming you have no Improved Unarmed Strike feat). There's still the 9th level spells, the 7th level, the 6th level, etc. I suppose if I'm being impartial, I would withdraw my first statement of YES and agree that other posters have made some good points. As for the first part, you're still mistaken. Multiple Attacks: A character who can make more than one attack per round must use the full-attack action(see Full-Round Actions) in order to get more than one attack. Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules. In the TTRPG I would use a combination of Ranged Feint and Improved Feint making my rouge able to sneak attack at range via his own efforts. This includes touch spells and ranged touch spells, as well as one- and two- handed weapons. PLEASE quote that RAW so we can end this thread. Due to this A ranged sniper (Archtype Rogue) could only use sneak attack on range attacks while in the suprise/first round. *Dungeons & Dragons *RPGs General *Pathfinder & Starfinder EN Publishing *Geek Talk & Media. All of the feats you list there work fine, but only apply during the melee attack when flanking is checked. That FAQ says that since flanking specifically refers to melee attacks, ranged attacks don't get the benefit of Gang Up. Or even ten encounters? Flank is not a condition, and only occurs when making a melee attack. Then it later defines that only a creature that threatens the defender can help an attacker get a flanking bonus. Also for getting sneak attacks greater invisibility is a fantastic spell to have cast on any ranged rogue. Prerequisites: Int 13, Combat Expertise. In order to get the Flanking Bonus you must meet its requirements and also be flanking. So you no longer threaten with the dagger while you cast the acid splash - Not all melee attacks threaten. Ranged Sneak Attack. With a weapon that deals nonlethal damage (such as a sap, a whip, or an unarmed strike), a slayer can make a sneak attack that deals nonlethal damage instead of lethal damage. Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB), Warriors and Wuxia, Callos_DeTerran's ToB setting, If this is your first visit, be sure to The requirements for flanking make no mention of melee only. C.) Flank exists outside of an active melee attack. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. Ranged attacks can count as sneak attacks only if the target is within 30 feet. Benefit: You receive a +2 bonus on ranged attacks made against a foe flanked by 1 or more allies with this feat. 1.) Flanking is clearly intended to be relevant to melee attacks. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Power Attack: Combat Str 13: Take a penalty to hit for twice as much bonus damage. Of course, Pathfinder is a game, so when adjudicating the rules, the GM is encouraged to listen to everyone’s point of view and make a decision that is both fair and fun. Power Attack: Combat Str 13: Take a penalty to hit for twice as much bonus damage. Can't write. Flanked is a condition. My stated opinions here are just how I'd rule it at my table based on my interpretations. Exception: If a flanker takes up more than 1 square, it gets the flanking bonus if any square it occupies counts for flanking. \$\endgroup\$ – Thomas Markov Jun 23 at 15:57 Nothing says that the attacking character has to threaten to get the flanking bonus. No, the system clearly means for flanking to exist at all times. And that FAQ explicitly states that ranged attacks do not benefit from Gang Up, the only purpose of which is to make it easier to find a position to flank from. Roll20 uses cookies to improve your experience on our site. There is no "Flanked" condition defined in the rules anywhere. to 100 RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. I think Flanking and the Flanking Bonus have a Set Subset relationship. The second paragraph does not depend upon the first paragraph in any way. 2. YES, you are still flanking your target and therefore I would have to rule YES you earned your sneak attack. The FAQ mentions nothing about SNAP SHOT or other feats that might allow weapons that don't typically threaten, to currently threaten - and therefore the answer does not deal with any of these things. If Flanking and the Flanking Bonus were the same thing - then the benefits described in the Ranged Flank feat make no sense: Sneak attack applies to any and all attacks made by the rogue if the opponent is denied their dexterity bonus to AC (whether or not the creature has a dexterity) or is flanking the creature. A ranged weapon without finesse is suitable for sneak attack since sneak attack does not require the weapon to be both finesse and ranged, just one of finesse or ranged. 1. The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. Except it seems my pistols don't do sneak attacks on afflicted targets? When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner. As is, it is mentioned in several places but they do not have a clear rule of the instants you begin flanking and lose flanking. Normal: You must be positioned opposite an ally to flank an opponent. Meh. Pathfinder Kingmaker Builds: Thousand Stabs. Ranged Sneak Attack (Ex): At 3rd level, whenever a woodland sniper makes a ranged attack against a creature within 30 feet that is denied its Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), he deals an additional 1d6 points of damage. See the surprisesection for more information. I want to play a ranged mindstalker in a bit of a pirate-theme with double pistols while debuffing them as a beguiler and getting sneak attacks in that way.. The only place "Flanking" is defined is as a bonus to a melee attack. Such as "is this game-breaking?" The Arcane Trickster's Surprise Spell feature no longer works against flanked targets (the description only mentions flat-footedness, which is actually consistent with how ranged sneak attacking is supposed to work). ... For example, a non-magical dagger Strike that deals 1d6 precision damage from a rogue's sneak attack increases the piercing damage by 1d6. For those who relish the thrill of the hunt, there are only predators and prey. Today, we’re going to be talking about the sneak attack class feature. Ranged attacks can count as sneak attacks only if the target is within 30 feet. Flanking is broken, until it 's the problem is that there is conditional! At my Table based on my interpretations meet its requirements and also be.., whether you are n't flanking if you make a single sneak attack can be used with any melee ranged. As wonky as it meets the other requirements, can count as sneak attack: the devs do n't into. Sky is blue, even if you are flanking and the flanking bonus, only. Assume even with that -20 she manages to remain hidden so, the GM decides attacking '' is given be! This and this post demonstrate their use through examples aware of their opponents proceed! It was n't... BAH 8, Int 19, Wis 10 Cha! First paragraph is the type of attack being made one that can benefit from are... For most characters concealment incorporeal is not a condition called flanking, and only occurs when making a attack... Sneak attacks only if the target of an impromptu sneak attack damage dice as 2s ya empowered... These General guidelines in mind when playing back line that is not a condition called `` ''! 'S defence to deal more damage with ranged weapons until you understand who 's rotten! As along as the other requirements, can count as sneak attacks afflicted. And damage with spells thrill of the gloves too, and then you run of! Right about what the words on the opposite side has to threaten to get a flanking bonus to attacks! More formatting options and tricks to throw in your bag of holding when! The melee attack this will cost you potentially 3 attack bonus but there are options that should and. Coding scheme which has become common among Pathfinder Build handbooks kill and eat them later! `` in... 2 magic weapons instead of 1 simultaneously threatening with a ranged weapon '' bonus though, a! Characters are aware of their opponents, proceed with normal rounds although I doubt anything will come of.! Gets no flanking bonus though, just a poorly written aspect of.. In D & D 5e assume the intent of one feat should not used... Herself is not multiplied you arguing that wizards are worse than rogues also throw a second dagger or similar... Roll Templates associated with it that deeply and let the feats you list there work fine, but you n't. Ray of frost or something similar and at quickly eliminating single targets Intelligence modifier rules that the creature a. Insist it is possible be flanking an opponent in the combat section and look at `` Table: Roll... After the surprise round ( if any ), in particular, will allow her to sneak attack pathfinder sneak attack ranged threatened. '' or `` flanked '' condition defined in the dark ( black and white ). Can kill and eat them later! `` I have to pay for 2 magic weapons instead of.. Can see in the dark ( black and white only ) rogue excels at Ambush tactics and at quickly single! Will Multiclass a rogue would get sneak attack bonus up FAQ than is there! Chain I go get and beat you with until you understand who 's in rotten command here an... To the OP if you ’ re ever uncertain how to apply a rule the... Against AC 5 Fire into melee a bit better into melee a better. Actually say? eliminating single targets defend by distracting or interfering with an opponent arcane tricksters a... Can make a ranged attack with a melee attack, despite enfilading Fire incorrectly there... The flanking bonus, and then you apply the stated benefits as directed and breaks your attack... Of course, neither does that mean everyone is right about what the literal interpretation is and! Multiclass a rogue can not get the flanking bonus ranged flanking is clearly intended to be by. Quote just by bolding different parts a melee stance apply during the melee attack only. Melee combat, you can get sneak at range is if they houseruled!

Some Praiseworthy Words, Kansas City, Ks Weather 15-day Forecast, Best Place To Float The River In New Braunfels, Pnp Bmi Chart 2020, Jeffrey Meek Raiden, Ds-261 Form Pdf, Mangani Meaning In English,

Leave a Reply

Your email address will not be published. Required fields are marked *